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3 on 3 NHL Arcade (PS3)


3 on 3 NHL Arcade

3 on 3 NHL Arcade
File:Cbox3on3nhlarcade.jpg
Developer(s) EA Canada
Publisher(s) EA Sports
Engine NHL 09
Platform(s) Xbox 360 (XBLA), PlayStation 3 (PSN)
Release date(s) NA February 11, 2009
Genre(s) Sports
Mode(s) Single-player, Multiplayer (same machine and online)
Rating(s) ESRB: Everyone

The Good

  • Three-on-three hockey with NHL stars is a great idea.

The Bad

  • Not nearly enough game here to warrant the $10 price tag
  • So fast and mindless that it wears out its welcome very quickly
  • Annoying sound effects and in-game arena announcer.

Playing fast-paced pond hockey with bobbleheaded NHL superstars isn't a bad way to kill a few minutes on the couch. If it were an Easter egg buried in a full game like NHL 09, nobody would gripe about 3 on 3 NHL Arcade. But you shouldn't have to pay extra for it. This thrown-together trifle is selling for a 10-spot through the PlayStation Store, which is just outrageous when you consider how little gameplay developer EA is giving you in return.

The title of the game says it all. You play three-on-three hockey (each side actually has three skaters and a goalie) with top stars from today's NHL. All of the action takes place on what looks like a small outdoor rink. You can play solo or with up to five others online or via local multiplayer. Pretty much anything goes once you step onto the ice. There are no referees, no offsides or icings, and not even any face-offs since the puck just gets dropped behind the net after a goal. Goofy arcade action is the main focus here. Skaters race around the ice at Mach speeds, and checks are exaggerated superman slams that send opponents flying through the air. Power-ups further contribute to the comic-book vibe. If you lay down a big-time hit, the falling player pops loose an on-ice goodie that can be claimed by simply skating over it. You can take advantage of these bonuses to shrink the opposition's goalie, to cause one of your players to balloon to a humungous size, to give a player rocket skates, and more.

So as a throwaway add-on to a full-featured hockey game, a mode like 3 on 3 NHL Arcade would be good comic relief. Playing it would be a worthy way to break up a serious playoff run in NHL 09, for instance. And it would be sort of cool to haul it out as a party game when you have some hockey fans over. But there just isn't enough here to warrant the price tag. You get a single mode of play, which pits a made-up red team against a made-up blue team in single-game showdowns to a set number of goals. There is no way to set up a playoff series, whip up a quickie tournament, or anything else along those lines. If you want variety, you have to settle for manually switching up the rosters to see which NHL superstars match up the best with one another.

Not that the current crop of NHL heroes are well represented. There are just 40 NHL players to choose from when setting your rosters, including a measly four goalies. A fair number of big-name players have been dropped in favor of lesser lights, apparently in order to make sure that every team in the league is accounted for. Some of these team reps are questionable. Milan Lucic is the Boston Bruins forward in place of Marc Savard, which makes zero sense, and Nik Antropov is the lone Toronto Maple Leaf instead of more obvious choices like Tomas Kaberle and Jason Blake. Most of the NHL's big guns are present, at least, which lets you load up a team with the likes of Alex Ovechkin, Sidney Crosby, and Jarome Iginla. But even then, player names don't matter. There are no player ratings or unique skills; players are simply grouped into strong, fast, and all-around categories. You might as well be playing with a bunch of no-names, because all the players in each category seem interchangeable. Good luck telling the difference between Joe Thornton and Nik Antropov.

Gameplay has a similar generic feel. This is jet-powered arcade hockey played by big guys on a small ice surface, which leaves little room for you to do anything fancy. Playing solo is particularly wearying. Teammate AI lacks creativity on offense and doesn't bother with defense aside from coming back and standing in the slot like bobbleheaded pylons. Still, you can't complain too much about poor AI, because the cramped rink makes it impossible to do anything anyway. Teammates may not try to get open for passes, but it doesn't usually matter because there isn't any room to get the puck past defenders. Passes are constantly picked off, and those that aren't outright stolen tend to ricochet off skates and sticks like a pinball. Goaltending can be frustrating, too. While your keeper is too often a sieve, your opponent routinely makes crazy acrobatic stops, even while shrunk to the size of Verne Troyer's big toe. The one positive to giving up goals so readily is that games don't often last long. If you play on the default five-goal victory setting, you rarely get deep into the second period.

The presentation is a bit obnoxious, as you might expect from a game with such an extreme-sports attitude. Instead of the bleep-bloop sound effects that usually accompany flipping through menu lists, some guy mimics these noises and makes various swooshing sounds. It's funny for about a minute. Ditto for the arena announcer, who sounds like he's gargling while channeling Darth Vader and Mean Gene Okerlund when he calls out power-up effects and taunts you after losses. Some of the wrestling-style commentary is amusing, but there just isn't enough variety in the quips to keep them from grating on you.

If this were included as an unlockable bonus mode in a "proper" NHL game it might offer a welcome change of pace. Trying to pass off a single, stripped-down mode as a full game is nothing but an insult to hockey fans though. Don't fall for it.

ALL PS3 (#) PIC

  • Release Date: Jul 24, 2008
  • The classic shooter returns with better planes, bigger bosses, and powerful new co-op weapons
  • Genre: Shoot-'Em-Up
  • 3 on 3 NHL Arcade

  • GameSpot Score
  • Release Date: Feb 5, 2009
  • EA's first arcade-style hockey game since Rock the Rink will feature 40 NHL stars.Genre: Genre: Ice Hockey

942: Joint Strike ps3

942: Joint Strike

1942: Joint Strike
Image:1942jointstrike.jpg
XBLA boxart
Developer(s) Backbone Entertainment
Publisher(s) Capcom
Composer(s) Norihiko Hibino[1]
Platform(s) Xbox 360 (XBLA), PlayStation 3 (PSN)
Release date(s) XBLA:

2008-07-23
PSN:
2008-07-24

Genre(s) Vertical scrolling shooter
Mode(s) Single player, Co-op
Rating(s) ESRB: E10+
Media Download (150MB XBLA)

1942: Joint Strike is a video game developed by Backbone Entertainment for the Xbox 360's Xbox Live Arcade and PlayStation 3's PlayStation Network. It was released in 2008.

Despite the name, the game is an amalgamation of various elements of the 194x series.For example, it includes health meter and bomb system from 1943: The Battle of Midway; charge-fire, land-based battle sections; and rank increases from 1941: Counter Attack, fighter lineup, bomb-based end-level bonus, level rank system from 19XX:The War Against Destiny.


Game play

The game played like the classic 1942 arcade game, but with 3-D hi-def graphics.

Continue and level select options are unlocked by beating the game once.

Fighters

  • P-38 Lightning: medium health, medium speed, medium power, lowest missile
  • de Havilland Mosquito: highest health, lowest speed, highest power, highest missile
  • Kyūshū J7W Shinden: lowest health, highest speed, lowest power, highest missile

By completing the game on Wing King difficulty, a black and red version of Shinden becomes selectable. It is a fully powered Shinden.

Joint Strike

Joint Strike is available in multiplayer mode. During multiplayer gameplay, the game's standard homing missile attacks are replaced with Joint strike attacks. Joint Strike attack is selected at the beginning of the game.

  • Shot Link: Fires a fireball at the other ally fighter.
  • Chain Lightning: Fires lightning at the other ally fighter, but regular weapons cannot be use when Joint Strike is in effect.
  • Clash Blast: Drops a bomb between both players. The size of blast radius grows larger when player-controlled fighters are farther away from each other.

[ Items

Weapons

Current weapon power level is increased by picking up the same weapon item as the fighter's current weapon.

  • Machine Gun
  • Spread Shot
  • Laser

Limited Weapons

These items have limited ammo. With exception of bomb, all items have limited time span whether they are fired or otherwise. When timer reaches 0, it is replaced by regular weapon.

  • Rockets
  • Special Machine Gun
  • Bomb: Increases bomb stock by 1.

Others

  • Health: Increases fighter's life point.
  • Medals: Bronze, silver, gold medals worth 300, 500, 1000 points respectively.
  • Yaschichi: Completely refills fighter's life point.
  • 1up: Increases life stock by 1.

Levels

There are 5 levels in the game.

At the end of each level, a rank is given based on the amount of time used to complete the level.

PS3 GAME A TO Z





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